Murderthon Tier Lists
How we rank Classes and Masks while the alpha meta is still moving.
Murderthon’s alpha meta shifts whenever Chilly Creations tunes generator speeds, chair timers, Mask kits, or map layouts. This Tier List Hub explains how we rank both sides of the 4v1, what “S tier” means in an unfinished balance pass, and where to open the detailed boards for Classes and Masks.
Updated for September 2026: Nine Masks now in the roster, talent system live for all Classes and Masks, and major reworks to Sin, Sheol, Jammed, Pierce, Divide, and Ripe.
If you want kit explanations rather than rankings, start with the roster hubs: Classes and Masks. For match fundamentals that matter more than letter grades, use the Guides Hub.
How we rank Murderthon
We score picks on practical lobby impact, not lore or shop price alone:
- Objective value — Does the Class finish gens, heal under pressure, or deny chairs? Does the Mask secure downs and executions before five generators pop?
- Chase strength — Looping tools for Survivors versus pressure tools for Masks.
- Information — Recon pings, Lens cameras, terror radius reads, and scratch-mark control.
- Ease of use — Free beginner Masks like Ripe and Fate can outrank flashy kits if average players land value more consistently.
- Map fit — Limited pallets and vent-heavy layouts reward different kits.
- Unlock cost — A strong Mask locked behind ~5,000 Shards is still high investment; we note that.
Letter tiers (S / A / B / C) are relative. An A-tier Class in coordinated four-stacks can look S-tier in pubs.
Alpha meta caveats
Murderthon is early-access. Expect bugs, incomplete UX, and sudden nerfs. Mission-locked Classes may be stronger on paper than in your account progression. The new talent system adds another layer—each Class and Mask has Core Talents across three columns with nine levels that significantly affect playstyle.
Key status effects from talents: Vulnerable, Hemorrhage, Mangled, Broken, Paranoid, Exhaustion, Incapacitated, Deep Wound.
We avoid ranking purely on exploit tech. If a strategy depends on a broken collision or unintended infinite loop, it will not stay S-tier for long.
Classes board
Survivor Classes shape how the team clears five of seven generators:
- Medic — medkit heals keep injured teammates in the fight. Heal speed buffed 60% faster for allies.
- Handyman — repairs pallets. Now creates Fragile Pallets with zero charges. Fragile cooldown 25s.
- Saboteur — sabotages chairs. Duration 2s, speed boost after sabotage.
- Recon — pings the Mask. Now rewards Shards for gadget use.
- Enforcer — blinds the Mask. Charges decreased to 2.
- Mechanic — accelerates repairs. Must contribute 50% to gain charges.
- Cloaker — invisibility for rescues, hatches, or greedy last gens.
Open the full Class tier list for letter grades, synergy notes, and talent context.
Masks board
Nine Masks now in the roster:
- Fate (free) — traps. Cooldown reduced to 15s.
- Ripe (free) — madness. Now has 3 hallucination clones.
- Sin — rush downs. Major rework: longer duration, higher cooldowns, breaks pallets.
- Pierce — teleport. Much faster (2.65s), perk reworked.
- Sheol — ranged. Range buffed to 150 studs.
- Jammed — cuffs. Changed to swing-based, longer duration, higher cooldown.
- Divide — vent denial. Cooldowns reduced significantly.
- Lens — cameras and teleport. New Mask with Wire-Frame mechanics.
- Plague — infection/area-denial. Live and volatile.
See the full Mask tier list for current grades and counter notes.
How to use these lists
- Pick a side for the session (Class or Mask).
- Check the matching tier page for the latest letter grades.
- Confirm unlock status—free, Shard purchase, or mission gate.
- Read one counter guide so you understand the other side’s best answer.
- Practice the pick for several matches before rerolling; alpha sample sizes are noisy.
Tier lists are a compass, not a script. Combine rankings with looping, the killer guide, and the controls reference.
Related pages
Frequently Asked Questions
Quick answers for Murderthon survivors and Masks.
How often is the Murderthon tier list updated?
After meaningful balance patches, new Mask or Class releases, and major map changes. Alpha can move weekly during events.
Should beginners follow S-tier only?
Not always. Free Masks like Ripe and Fate plus easy Classes often teach fundamentals faster than a hard S-tier kit you play poorly.
How many Masks are there now?
Nine Masks total: Fate, Ripe, Sin, Pierce, Sheol, Jammed, Divide, Lens, and Plague. Lens is the newest.
What is the talent system?
Core Talents for all Classes and Masks in three columns with up to nine levels. Equip one talent per column, unlock rows sequentially.
Why can alpha tiers feel wrong in my lobby?
Pub coordination, map choice, and bugs swing results. Treat tiers as trends across many matches, not a promise for one game.